Developer's cycle

 Hi all,


Sorry it took a bit but complexity only goes up from here and that means it’ll take more time. I completed the generic interactions for all family members and it is quite robust already. It doesn’t include any sexual options yet but the direct, contextless sexual options will still be there until it’s connected. Get it below.


Mega - Media - Gofile


The hard part was creating meaningful interactions and setting pathways for continued story telling. As I said, I make all this up, no AI, just AI for photos. Everything CAN be just brushed over but the point is to simulate a healthy, happy, functional family and the many ways that they can interact. These interactions will compound later on and have further implications eventually. As I said, this is a ‘realistic’ portrayal and what I had before may have been too sexual. 


I may sound like a broken record but this is all very time consuming and I’m behind on technology and bills. If you haven’t already, consider pledging to subscribestar to expedite the game development process. I am a lone creator and the support of a few early pledgers can go a long way. If you like what you see and think it has potential, consider buying me a cup of coffee. If not, just wait then, a version of it will always be free although the actual premium product will have a cost.


So what now? More of the same. I’m developing locations - their interactions and stories across all 6 family members. Not everyone is created equal although the idea is to have positive, neutral and negative interactions. Family members bicker, fight and get along. The idea is to have this all in there with high emotions at the end of the day which could conceivably lead to sex. Of course having everything take place over one day is unrealistic but repeating day magic-science story-telling glosses over that.


The release schedule will remain uncertain as it makes little sense to trickle in progress. It is both time consuming and inefficient for me to play public relations manager so I’ll stick to my emphasis before of: pay $3, wait till 2025. Since imagery costs money, I’m holding off on adding more until I get enough story structure to start generating bulk images. I’m working with developer cycles which has ranged to about 3 months or so. It makes more sense to drop chunks of content rather than trickle. But that’s all from me, thanks! - Icarus

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