Hi all, Just an out of nowhere post but I am currently wrestling with the sex encounter system. Trying to encapsulate believable sex with numbers and words is a tricky thing but I think I have it figured out. With that said, the initial sexual acts will be making out, fingering, handjob, fellatio, cunnilingus, boobjob, missionary, doggy, cowgirl, against furniture and against wall. All of these require their unique tweaks because what works for one doesn’t work for the others. It includes flair for all characters and whatever else but it requires a lot of text variation. Essentially the work I have to do easily triples. 3 paths with 3 decision that branches 3 times, so I have to write 27ish things per character per branch. With that said, I can’t actually test things because what I’m writing depends on unwritten code and I won’t know what code is needed where until it’s needed. What I’m trying to say is, I am writing 200,000+ word program with no idea how it’ll work until most of all
Hi everyone, sorry for the lack of a reply. I am still hard at works with the mechanics and have suffered a few technical setbacks. The bones of the system needs to be worked out so that it transitions can be seamless. Essentially, lots of systems need to set up, interact well and be easily open to improvements. This is especially hard to consider as I build it but I have the structure of what the interactions will roughly be. I am working out the orgasm system and that is proving difficult as it has to be universal and account for what type of sexual activity is being done whether it's foreplay or intercourse. It's hard to explain but I appreciate your continued support and interest! As I've said, this is the end game system that should eventually be easy to add onto. The issue is setting it up for the first time and as I want to keep things varied and interesting, it gets increasingly complicated, which isn't a bad thing but time consuming. I'll see what I can pr
Hi blog viewers! This is how my work looks if anyone is interested: So, there's about half of the Abby generated images. And below is a look at my work screen... That screenshot alone is only about 20% of the full workspace. Each little square either holds a scene, some code, choices or branches and sometimes all of them in one. In a nutshell, yes this is very difficult and confusing but oh so fun. :D Thanks for your blog patronage. - Icarus
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