Posts

Postponed

 Hi ya'll  So development is currently postponed. I had certain working versions and such but the old system was too bulky. I was trying to add in create-your-own-character stuff for character customization - up to 30+ within a dynamic world with all the same interactions as with the family. Twine is too bulky for this but I do intend to keep it a HTML, text-based game. I was surprised I didn't get any funding, haha. Over 50k view and like... 10 pledges. Well, such is life - other projects like this have been in development hell for forever - I know, I follow them, lol. Well, either way, thanks for those who supported. I couldn't even cash out once over 2 years so I am not too worried about failing. AAA studios fail to deliver all the time. $0 budget perverted devs like me should get a pass. Either way, it's still ongoing - just won't update about it for a while. I suspect maybe 1-2 years more with custom family/chars. It's a marathon, not a sprint so sorry for ...

Developer's cycle

  Hi all, Sorry it took a bit but complexity only goes up from here and that means it’ll take more time. I completed the generic interactions for all family members and it is quite robust already. It doesn’t include any sexual options yet but the direct, contextless sexual options will still be there until it’s connected. Get it below. Mega - Media - Gofile The hard part was creating meaningful interactions and setting pathways for continued story telling. As I said, I make all this up, no AI, just AI for photos. Everything CAN be just brushed over but the point is to simulate a healthy, happy, functional family and the many ways that they can interact. These interactions will compound later on and have further implications eventually. As I said, this is a ‘realistic’ portrayal and what I had before may have been too sexual.  I may sound like a broken record but this is all very time consuming and I’m behind on technology and bills. If you haven’t already, consider pledging to...

Dialogue

 Hi all, This upcoming update will be a bit delayed. I thought the dialogue system I came up with would be simpler than it is. The good part is, once it's completed, dialogue and non-sex interactions will be available in game. Just checking in, thanks! - Icarus

Inside voices

Yeah, I appreciate the leeway. You can be the greatest writer ever but if you can’t market, or program or whatever then it’s kind a mute point. If anything, timing is my greatest failing and that has to do with being unable to coordinate being a writer, programer, tester, advertiser and marketer. I’m sorry if the dozen or so people who have pledged feel like they haven’t gotten their $3’s worth. I haven’t received it either as there’s a minimum threshold so we’re just talking about pretend money and investments at the moment. But what’s there is iterative, meaning to be built upon. I don’t really want to spend time defending myself but some games will give you 3 panels for choice so I dunno. These are the beginning brushstrokes of a much larger piece of work and if you can see its promise, great. If you can’t, sit tight, it’ll just get clearer until a $3 ask is a no brainer. If I sound desperate, I am at month 14 of my project and honestly could have timed things to work out better for...

Drugged scenes update

Hi all, I completed the drugged sex scene. It’s taken from the old game where you can slip Judy drugs and take advantage of her at night. I know it being condensed like this to just jump into the sexual action isn’t exactly riveting story telling or game play but once again, writing the encounters then building the game to point at them. That’s the idea at least. Either way, get it below: Mega - Media - FileTransfer So still trying to find funding. It’s hard because of the nature of what I’m writing. I’m pedaling an incest, rape game and you can’t just open a conversation like that. But a little history for the uninitiated, I used to read adult literary erotica, mostly written by random internet fellows on weird html and other websites. While waiting on a story to progress, I decided to write my own. What ended up as a 16 hour feverish writing session would make it’s way to become the beginnings of Marmota Nights! Marmota (meaning groundhog for repeating day) Nights focused heavily on ...

2401B Orgasm fixed

  Hi again, So the interactions were much more broken then I thought they were. I have been catching and fixing things as I see it and have a new stable release. I have completed the orgasm sequence however it is not bug free and may change gender/wording from time to time. I am also messing around with the balancing as if your stats are too high, it’s near impossible to cum… Get it below: Mega - Mediafire - FileTransfer So, I’m in a conundrum… I had hoped that my writing would have garnered enough attention to have some type of significant funding by now but it hasn’t lifted off. This is putting a strain on me as I haven’t even been paid once for this... If some of you didn’t know, I am a struggling artist and want to make something amazing but it’s going to require time and resources. I’m doing what I can with time but resources have been circling zero for months. Honestly, I am just asking for even 1000 people to pledge the $3 and I’d be good to go. I mean, ideally it goes viral...

Hehe

Haha, I read some online comments saying that it's broken. Yes, I know it's broken, it's more proof of concept than anything. I'm hoping to get a more stable version out in 2 weeks. Also, people didn't like the male images. Eh, can't please everyone (or anyone). Good thing is, I'm mentally well enough to know it doesn't matter cause at worst they say it sucks and at best they ask what's next. I realized that even though I think it's relatively easy to do, just time consuming, that isn't the case... it's very complicated. At one point it will get good enough to garner a lot of attention then I'll be like, where's the haters? Such is life. But yes, more in contact and more regular releases. I should be able to add positions and people into the sex system easily once there are no more bugs. That is the draw of it imo but story elements also need to be added to round it out first. But that's just one day of internet sleuthing. Sti...

New release

  Hi everyone, I was really hoping to beat the new year but testing took place. Thank you for your patience. Here is the latest version! Download below: Mega - FileTransfer - Mediafire So I had to rebuild everything to account for the new system. All in all, it took 120,000 words before the system started coming together. It’s been a lot of blind guessing and ‘build it now, check it later.’ Using the new writing style, scenarios for all characters should be completed at the same time. Of course that means 5x the length with each character’s variation but it’ll be better than the individual story telling before. The original way had funneling branches that were cut off from each other and at one point would need to copy paste over for all family members (which is why I reduced the estimated words because the newer system will account for it). As I’ve said, this isn’t all a particularly unique idea… it just hasn’t been done well enough and that’s where I aim to step up. So check it o...

Snippet

  Hi all, Just an out of nowhere post but I am currently wrestling with the sex encounter system. Trying to encapsulate believable sex with numbers and words is a tricky thing but I think I have it figured out. With that said, the initial sexual acts will be making out, fingering, handjob, fellatio, cunnilingus, boobjob, missionary, doggy, cowgirl, against furniture and against wall. All of these require their unique tweaks because what works for one doesn’t work for the others. It includes flair for all characters and whatever else but it requires a lot of text variation. Essentially the work I have to do easily triples. 3 paths with 3 decision that branches 3 times, so I have to write 27ish things per character per branch. With that said, I can’t actually test things because what I’m writing depends on unwritten code and I won’t know what code is needed where until it’s needed. What I’m trying to say is, I am writing 200,000+ word program with no idea how it’ll work until most of...

Update!

 Hi everyone, sorry for the lack of a reply. I am still hard at works with the mechanics and have suffered a few technical setbacks. The bones of the system needs to be worked out so that it transitions can be seamless. Essentially, lots of systems need to set up, interact well and be easily open to improvements. This is especially hard to consider as I build it but I have the structure of what the interactions will roughly be. I am working out the orgasm system and that is proving difficult as it has to be universal and account for what type of sexual activity is being done whether it's foreplay or intercourse. It's hard to explain but I appreciate your continued support and interest! As I've said, this is the end game system that should eventually be easy to add onto. The issue is setting it up for the first time and as I want to keep things varied and interesting, it gets increasingly complicated, which isn't a bad thing but time consuming. I'll see what I can pr...

Workin'

Hi all,  As stated, I'm going for end version sex/interaction mechanics to standardize things. It requires tearing apart previous content and making a position/location/situation interchangeable machine. I suspect it'll be another week or two before it'll be playable. Just a little update before diving back in. Cya then.

Curious?

Image
 Hi blog viewers! This is how my work looks if anyone is interested: So, there's about half of the Abby generated images. And below is a look at my work screen... That screenshot alone is only about 20% of the full workspace. Each little square either holds a scene, some code, choices or branches and sometimes all of them in one. In a nutshell, yes this is very difficult and confusing but oh so fun. :D Thanks for your blog patronage. - Icarus

Image Mapping

Hi all! So, here's the visual pack featuring Abby. Once again, imagery is optional however since it's going to be there in the premium version, might as well work with it. Get it below: Mega - Mediafire - Google Drive With that said, the art will be AI generated, it's the easiest and most flexible. At a later date, something else may be considered however the option to toggle them on or off will be included from the get go. The older sister story will be developed first as she is the most flexible to work with. The visual pack helps in that it solidifies a lot of the world building, looks, locations, actions, sex scenes and what not. They're suggestive, have mild nudity and will most likely include AI artifacts (bad hands, weird genitals, weird proportions, etc). The point isn't to have pretty or perfect images, it's there to add onto the story elements. As Abby's visual pack suggests, the game will take you across the city in various locations and sex scena...

End of May and Storyboarding

 Hello everyone, Sorry for the lack of response but I've been hammering out a lot of things. If you didn't already know, this is a solo, long time hobby that has just moved into full production. If you've been following along you may see me stumbling a lot. I am trying to do everything, advertise, promote, code, blog, upload, fileshare, user feedback, write, program, add imagery and juggle the multiple passwords/user interfaces/systems. The game is around 15-20% complete and getting faster. This is a uniquely ambitious project with the intention to interweave choice, have meaningful decisions, appealing visuals, family focused and lightly customizable. I am stupidly persistent and am hoping to make this a monument of online, adult, interactive, fiction smut. As I am human, I still have to live, eat, breath, have waste and compose well thought out responses/updates/feedback to my backers. In terms of roadmaps, I'm playing rubiks cube with multiple mechanics to create mod...

Sharing

Phew, glad I'm done with that. Now for more of that... It was a 20 hour crunch to test/fix so don't think I'm sitting around not doing anything. I'll advertise and update the forum post within the next few days. Going to take a day or two to breath. Thanks! :D

Crunch time

Why of course I broke it fixing it, why do you ask? There’s a famous quote out there that goes like: “A delayed game eventually breaks labor laws and nobody's happy about it,” or something. Anyways, get it below: Mega - Mediafire - Gofile Edit: Links are fixed with AlphaB version which fixes a bug that shows double images when you create your own character. So yeah, I was building the new modular dialogue system first but it would only truly be tested if it led to a erotic sexy sex scene. So I had to build this erotic sexy sex scene generator that’s modular itself. Essentially, additional dialogue, scenes, descriptors, actions, variations and what not can be plugged in to create greater complexity. I mean… this is nothing new but it was something I couldn’t figure out before, or how to do it my way to have it be modular. What it is currently is mildly impressive but its potential for growth is exciting. I actually had to draw a line on where to stop programming/adding systems/dialo...

Tomorrow's release

Haha, ‘tis I, Icarus Dragon returned at the last possible second with news! I bet you thought I took your dollars and ran away! All 10 of you will never recover financially now! My greatest heist was pulled off. All it took was 10 years and a bit of lying to get $30 whole dollars. Ah yes, one victim for each year… one dollar for each hole… Patience pays off people. Honestly, with a little budgeting, I can live the rest of my life in luxury but I am back with updates! Heroic and honest am I (end scene). Jokes aside, I finally realize what I have/been building now. I've been working sideways and only the patient actually knew what was happening. I am slowly understanding that I’m doing two things, setting down digital storytelling tracks based on adult/sex elements and building a (incest) story on top of it to test how it runs. It is taking shape to potentially be something very powerful and exciting. So, as for the absence, a mid-week release turned into a next Monday release which...

Pending release

Hi all,   So in recent weeks, I read a post online asking, “How is this still so unplayable?” and that has seriously gotten me thinking. I thought I was doing a good job so it was a bit of a downer. I got a fresh perspective on the game, as in “I’ve never played SaSAR before, what is it?” and realized that story elements were too tightly funneled for players to reliably reach and that story pathing was a bit nonsensical and didn't assist replayability.   I have been cooking up a (what I considered a backup at the time) system and now that I see the current issues, I’m pursuing the “new” system as a fix. To be honest, I’ve been building up to this system anyways but accidentally putting it everywhere instead of unifying it; so kind of building it sideways. The "new" system is an attempt at aligning all previous 'sideways' progress.   The system will be complex but if done correctly, should easily integrate and add incredible value in all present aspects so previ...

Updates

Hi everyone, If it wasn't already clear, this game has been worked on for a while with many different energy levels. I’ve gotten much better at doing certain things and am in the ‘standardizing’ phase as I move into full production. I'm pretty certain I can sustain writing upwards of  60+ pages in 1 week (I've done it before) but every time I try and pull away into just writing, I find a lot of messy things. This, combined with user interface feedback has been making me reconsider my approach because it doesn’t matter what I add if people cannot access new or old content. What this means is that the game will go over a few test looks in the near future. I am hesitant to add too much imagery or fluff but the interface does require some attention and I think I have a decent amount of good ideas that I will need to test. I am in the middle of that testing and unless I undo a lot of things I put in, there is no real way for me to push out a version this week. So, as a consolati...

Game update

 Hi everyone, Here's the public update. Get it below: Mega - Zippyshare - Mediafire There’s a slight pause of content while I consider the user interface. It’s not something that I want to dwell on but I’ve been putting a lot of things off. Essentially, I don’t always test from a player perspective and the game suffers a bit because of it. I played it on android and it’s definitely a poorer experience than desktop. I’ll run a poll to see what people think but I'm taking some time to flush out the game mechanics. It'll give ya'll an idea of what the game's about. Still ironing out how it should look but seems decent so far. Definitely needs polish everywhere. Such is life. As a side note, a lot of these web applications do not have the friendliest interface. I'm stuck wondering what the heck I should be doing on the blog, subscribestar, reddit and f95zone. Every single one has it's own rules and settings that I tend to mix up because I'm learning them all...